自绘实例:圆形背景渐变进度条
支持多种背景渐变色。
任意弧度;进度条可以不是整圆。
可以自定义粗细、两端是否圆角等样式。
可以发现要实现这样的一个进度条是无法通过现有组件组合而成的,所以我们通过自绘方式实现,代码如下:
import 'dart:math';import 'package:flutter/material.dart';class GradientCircularProgressIndicator extends StatelessWidget {const GradientCircularProgressIndicator({ Key? key, this.stokeWidth = 2.0, required this.radius, required this.colors, this.stops, this.strokeCapRound = false, this.backgroundColor = const Color(0xFFEEEEEE), this.totalAngle = 2 * pi, this.value, }) : super(key: key); ///粗细 final double strokeWidth; /// 圆的半径 final double radius; ///两端是否为圆角 final bool strokeCapRound; /// 当前进度,取值范围 [0.0-1.0] final double value; /// 进度条背景色 final Color backgroundColor; /// 进度条的总弧度,2*PI为整圆,小于2*PI则不是整圆 final double totalAngle; /// 渐变色数组 final List<Color> colors; /// 渐变色的终止点,对应colors属性 final List<double> stops; @override Widget build(BuildContext context) { double _offset = .0; // 如果两端为圆角,则需要对起始位置进行调整,否则圆角部分会偏离起始位置 // 下面调整的角度的计算公式是通过数学几何知识得出,读者有兴趣可以研究一下为什么是这样 if (strokeCapRound) { _offset = asin(strokeWidth / (radius * 2 - strokeWidth)); } var _colors = colors; if (_colors == null) { Color color = Theme.of(context).colorScheme.secondary; _colors = [color, color]; } return Transform.rotate( angle: -pi / 2.0 - _offset, child: CustomPaint( size: Size.fromRadius(radius), painter: _GradientCircularProgressPainter( strokeWidth: strokeWidth, strokeCapRound: strokeCapRound, backgroundColor: backgroundColor, value: value, total: totalAngle, radius: radius, colors: _colors, ) ), ); }}//实现画笔class _GradientCircularProgressPainter extends CustomPainter { _GradientCircularProgressPainter({ this.strokeWidth = 10.0, this.strokeCapRound = false, this.backgroundColor = const Color(0xFFEEEEEE), this.radius, this.total = 2 * pi, @required this.colors, this.stops, this.value }); final double strokeWidth; final bool strokeCapRound; final double value; final Color backgroundColor; final List<Color> colors; final double total; final double radius; final List<double> stops; @override void paint(Canvas canvas, Size size) { if (radius != null) { size = Size.fromRadius(radius); } double _offset = strokeWidth / 2.0; double _value = (value ?? .0); _value = _value.clamp(.0, 1.0) * total; double _start = .0; if (strokeCapRound) { _start = asin(strokeWidth/ (size.width - strokeWidth)); } Rect rect = Offset(_offset, _offset) & Size( size.width - strokeWidth, size.height - strokeWidth ); var paint = Paint() ..strokeCap = strokeCapRound ? StrokeCap.round : StrokeCap.butt ..style = PaintingStyle.stroke ..isAntiAlias = true ..strokeWidth = strokeWidth; // 先画背景 if (backgroundColor != Colors.transparent) { paint.color = backgroundColor; canvas.drawArc( rect, _start, total, false, paint ); } // 再画前景,应用渐变 if (_value > 0) { paint.shader = SweepGradient( startAngle: 0.0, endAngle: _value, colors: colors, stops: stops, ).createShader(rect); canvas.drawArc( rect, _start, _value, false, paint ); } } //简单返回true,实践中应该根据画笔属性是否变化来确定返回true还是false @override bool shouldRepaint(CustomPainter oldDelegate) => true;}
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下面我们来测试一下,为了尽可能多的展示GradientCircularProgressIndicator
的不同外观和用途,这个示例代码会比较长,并且添加了动画,建议读者将此示例运行起来观看实际效果,我们先看看其中一帧动画的截图(图10-5):
示例代码:
import 'dart:math';import 'package:flutter/material.dart';import '../widgets/index.dart';class GradientCircularProgressRoute extends StatefulWidget { const GradientCircularProgressRoute({Key? key}) : super(key: key); @override GradientCircularProgressRouteState createState() { return GradientCircularProgressRouteState(); }}class GradientCircularProgressRouteState extends State<GradientCircularProgressRoute> with TickerProviderStateMixin { late AnimationController _animationController; @override void initState() { super.initState(); _animationController = AnimationController( vsync: this, duration: const Duration(seconds: 3), ); bool isForward = true; _animationController.addStatusListener((status) { if (status == AnimationStatus.forward) { isForward = true; } else if (status == AnimationStatus.completed || status == AnimationStatus.dismissed) { if (isForward) { _animationController.reverse(); } else { _animationController.forward(); } } else if (status == AnimationStatus.reverse) { isForward = false; } }); _animationController.forward(); } @override void dispose() { _animationController.dispose(); super.dispose(); } @override Widget build(BuildContext context) { return SingleChildScrollView( child: Center( child: Column( crossAxisAlignment: CrossAxisAlignment.center, children: <Widget>[ AnimatedBuilder( animation: _animationController, builder: (BuildContext context, child) { return Padding( padding: const EdgeInsets.symmetric(vertical: 16.0), child: Column( children: <Widget>[ Wrap( spacing: 10.0, runSpacing: 16.0, children: <Widget>[ GradientCircularProgressIndicator( // No gradient colors: const [Colors.blue, Colors.blue], radius: 50.0, stokeWidth: 3.0, value: _animationController.value, ), GradientCircularProgressIndicator( colors: const [Colors.red, Colors.orange], radius: 50.0, stokeWidth: 3.0, value: _animationController.value, ), GradientCircularProgressIndicator( colors: const [Colors.red, Colors.orange, Colors.red], radius: 50.0, stokeWidth: 5.0, value: _animationController.value, ), GradientCircularProgressIndicator( colors: const [Colors.teal, Colors.cyan], radius: 50.0, stokeWidth: 5.0, strokeCapRound: true, value: CurvedAnimation( parent: _animationController, curve: Curves.decelerate, ).value, ), TurnBox( turns: 1 / 8, child: GradientCircularProgressIndicator( colors: const [Colors.red, Colors.orange, Colors.red], radius: 50.0, stokeWidth: 5.0, strokeCapRound: true, backgroundColor: Colors.red.shade50, totalAngle: 1.5 * pi, value: CurvedAnimation( parent: _animationController, curve: Curves.ease, ).value, ), ), RotatedBox( quarterTurns: 1, child: GradientCircularProgressIndicator( colors: [ Colors.blue.shade700, Colors.blue.shade200 ], radius: 50.0, stokeWidth: 3.0, strokeCapRound: true, backgroundColor: Colors.transparent, value: _animationController.value, ), ), GradientCircularProgressIndicator( colors: [ Colors.red, Colors.amber, Colors.cyan, Colors.green.shade200, Colors.blue, Colors.red ], radius: 50.0, stokeWidth: 5.0, strokeCapRound: true, value: _animationController.value, ), ], ), GradientCircularProgressIndicator( colors: [Colors.blue.shade700, Colors.blue.shade200], radius: 100.0, stokeWidth: 20.0, value: _animationController.value, ), Padding( padding: const EdgeInsets.symmetric(vertical: 16.0), child: GradientCircularProgressIndicator( colors: [Colors.blue.shade700, Colors.blue.shade300], radius: 100.0, stokeWidth: 20.0, value: _animationController.value, strokeCapRound: true, ), ), //剪裁半圆 ClipRect( child: Align( alignment: Alignment.topCenter, heightFactor: .5, child: Padding( padding: const EdgeInsets.only(bottom: 8.0), child: SizedBox( //width: 100.0, child: TurnBox( turns: .75, child: GradientCircularProgressIndicator( colors: [Colors.teal, Colors.cyan.shade500], radius: 100.0, stokeWidth: 8.0, value: _animationController.value, totalAngle: pi, strokeCapRound: true, ), ), ), ), ), ), SizedBox( height: 104.0, width: 200.0, child: Stack( alignment: Alignment.center, children: <Widget>[ Positioned( height: 200.0, top: .0, child: TurnBox( turns: .75, child: GradientCircularProgressIndicator( colors: [Colors.teal, Colors.cyan.shade500], radius: 100.0, stokeWidth: 8.0, value: _animationController.value, totalAngle: pi, strokeCapRound: true, ), ), ), Padding( padding: const EdgeInsets.only(top: 10.0), child: Text( "${(_animationController.value * 100).toInt()}%", style: const TextStyle( fontSize: 25.0, color: Colors.blueGrey, ), ), ) ], ), ), ], ), ); }, ), ], ), ), ); }}
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怎么样,很炫酷吧!GradientCircularProgressIndicator
已经被添加进了笔者维护的flukit组件库中了,读者如果有需要,可以直接依赖flukit包。